![]() ![]() They are very friendly and approachable, eager to help, and usually have no idea what the answer to your question is, but do know where to look for it. Then the next morning when I arrived 10 minutes in advance to pick up my sheet for the Bossfight game, I discovered they had forgotten to put it out.Īs my wife, an academic librarian noted, the enforcers would all make very good librarians. It ran very well and I was surprised to start to believe this unusual system might actually work. At 6:50 I showed up and my Vile Crypt game was completely full, and so off I went to my table. I also then signed up to run a Bossfight game in their earliest slot the next morning at 10:30 AM, which they said they’d hold onto and put out on the table the next morning. ![]() Salvatore’s name on it I’m sure was attention grabbing and helped me get players. They were happy to put one next to my sign-up sheet, which between being full color and having R.A. I had a color promotional post-card about the game on me which I looked for every opportunity to hand out. So there at around 10:30 AM on Friday while there was still a bit of a line for players I signed up to run Vile Crypt at 7 PM. As GM, they ask you to come by HQ 10 minutes before your game, pick up your sheet, and proceed to your table to run the game. Players can wander in at any time, peruse the games on offer, and sign up for what they will. They then assign you a table, print out a sign up sheet, and put it on the table there at HQ. You dictate all this info to an enforcer that is furiously typing away at a keyboard, so it’s important to be concise (more on this later). They take info from you including the title, system, time, and number of players for your game. So I came back later and discovered that the process is this - as a GM you come up to the desk and tell them you want to run a game. I did not yet have a plan of attack, I was just asking for general advice and information on how things worked, and he recommended I come back between 10-11 at which time he predicted the crowd would die down and the enforcers inside would have more time to talk to me. ![]() I went to the RPG HQ and there was a massive crowd, but fortunately also a very friendly enforcer outside that I was able to chat with. On Friday morning I arrived with what was required to run Vile Crypt and few expectations. Finally I brought Bryson Springs because I wanted something that showed off my Insanity Cards and also something that was more character driven rather than a combat slug-fest. I also brought a couple Bossfight for Breakfast games at Delta’s request, and because a 2 hour game offers a nice bit of flexibility for scheduling. Running my recently published DMs Guild game Vile Crypt of the Reawakened Sisterhood seemed like an obvious choice for self-promotion. When packing for the convention I randomly picked some games I’d like to run and threw them in a bag, with no idea of what might actually happen. Two years later I found this to be still very accurate. While this works at the other PAX shows where they are seating scores of people in theaters, it doesn’t really work for a show where people are sit at tables of four or five. Rather than having people register in advance and possibly not show up, they embrace the line where people wait and they make sure that seats are filled. PAX Unplugged didn’t have any preregistration for events, which seems to be part of the culture of PAX. Recently I stumbled on this report of PAX 2017, the inaugural event, by graphic artist Thomas Deeny. So today, let’s focus on GMing free form RPGs at PAXU. As is typical for my first year at a new convention I tried to experience a little of everything, and as as a result had a very mixed experience, but have come away with a lot of knowledge on how to make the most of future years. There are so many different things to do at PAX Unplugged, and from what I’ve seen a lot of attendees focus on one or maybe two of these things, to the point of barely even being aware of the other stuff going on. Rather than the traditional day-by-day recap of my experience, I’m going to focus my posts on specific activities and how they fared at the convention. I have returned from PAX Unplugged with many stories to share. ![]()
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